Gurps pdf free download

Iron kingdoms pdf download

Iron Kingdoms Core Rulebook,Related documents

WebIron Kingdoms - Urban Adventure | PDF Iron Kingdoms - Urban Adventure - Free download as PDF File .pdf), Text File .txt) or read online for free. Iron Kingdoms - WebThe Iron Kingdoms know Cryxian activity has increased in the mainland, but they do not suspect the extent of the death that lurks beneath their feet. Nevertheless, no one travels WebJun 24,  · Iron Kingdoms RPG Core Rules FORMAT FILE [ebook, pdf, epub, mobi pocket, audiobook, txt, doc, ppt, jpeg, chm, xml, azw, pdb, kf8, prc, tpz] LINK WebIron Kingdoms - Map (interactive).pdf Uploaded by: nomad79 November PDF Bookmark Download This document was uploaded by user and they confirmed that they WebDownload Iron Kingdoms - World Guide Type: PDF Date: July Size: MB Author: Famille Soissons This document was uploaded by user and they confirmed that ... read more

SHOW LESS. ePAPER READ DOWNLOAD ePAPER. TAGS hardcover pageiron jpeg audiobook ebook acces shipping epub download kingdoms. Create successful ePaper yourself Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software. START NOW. More documents Similar magazines Info. Share from cover. Share from page:. Copy [PDF] Iron Kingdoms RPG Core Rules Full PDF Extended embed settings. Flag as Inappropriate Cancel. Delete template? Are you sure you want to delete your template? Cancel Delete. no error. Cancel Overwrite Save. products FREE adFREE WEBKiosk APPKiosk PROKiosk.

com ooomacros. org nubuntu. Company Contact us Careers Terms of service Privacy policy Cookie policy Cookie settings Imprint. Terms of service. rnd the! Scyrah I 1? Thev do not derrv Urcaerr exists or tlrat manv souls travel there after death, but theil souls are instead ernbraced bt' Dhunia. It is from tlris vast collective reservoiL that a1l life is reincarnated. The most refined and stlongest spiritual essence becomes the sor. rls oi intelligent laces like trollkin, ogrun, and gobbers. Most Dhunians expect to live multiple lifetimes, theil souls strengthened tr1, past experiences even if they are forgotten.

Not all Dhurrian races or in this lvay, as some tl-re greater natut'al beasts reincarnate folloi,r' the Wurm into Urcaen. Certain predatory creatures as rvell as rt'orshipers of the Wurm or' anv foolish enough to spend tlreir' lives blirrded bv senseless violence arrd gluttony share this fate. In Urcaen these spirits are maddened by the ravenous hon,ls of the Wr-rrm to join the bestial god in mindless hr-rnts on au endless cvcle of turmoil. Those rvho wolship the Devourer are glad to join the Wr-rlm aftel death, seeing these httnts as a ler'vard rather than a pttnishment. BEGINNING OF THE WAR OF SOULS Amid Menoth's battle with the Wttlm, the god becanre an'are of the influx of souls to Urcaen from the humans he had cteated in the dawn oi the world. Those of the fallen u'ho remembered their Creator joined Menoth in his battles, stlengthening his efforts by what small degree they r'r,ere able. In the aggregate their souls strengthened his cause and were seen as lvorthv oi protectiorl.

So too did Menoth realize those r,r'ho had forsaken him and ttrrned to the Wr. rrm rvor-rld be joined to his ancient enemv. This is seen as the beginning oi the War of Souls, a great cosmological conflict that continues to occuPv the gods and the immoltal souls of all rvho have rvalked Caen. CREATION MYTHS OF OTHER DIVINE PANTHEONS THE DIVINE COURT AND THE VEID Tlre eh'es that norv reside in the reclusive kingdom of Ios h. rd their origins in eastelrr Immoren, nhere these people had a particularlv close relationship rvith their gods. Elven lcgends clo rrot contradict the creation myths oi Menites or Dhunians Lrr-rt irrstead stand apart. Tl-re close relationship Lretu,een tl-re eh'e. s and their creators alIon'ed eh. en civilization to quickli' f-lourish. h'c's c-lid not pledate humanitt,, eh'en civilizatiorr spread across eastern Imnrorer-r and reached great heights Lrefore hnrrrarrs h. The oldcst le'gencls of the eh'es do rrot speak of the rvorld's creation but rather of the Divine Court of Lvoss n'hich came into Lreing irr a spiritual lealrn called the Veld, believed by human theologians to be an isolated area oi Urcaen.

Amid the Veld, the palace Lvoss n,as erected to house these gods and their created servarrts. Eight in rrumber, these gods are associated rvith o'cles oi the passage of time. The origin of these gods has been attributed to a rningling betrveen the sun and other celestial bodies like the moons. The eh'en gods r,r'orked together to ensnle the seculitv of their lealm and to build a lasting domain amid the r,vilds. They arrived at a hierarch,v based on their respective powers and capabilities. First among them and leader of the gods n'as Lac 'r, the Nalcissar of Ages. At her side was the Incissar of Hours, Ossvris-described as both consort and co-ruler. Ossvris n'as also the Sovereign of Conflict and the Cerreral of Lvoss. Vigilarrce u'as their charge, alternating dav and night. Last rvere the four gods of the seasons: Scyrah, Nis-Issvr of Spring and Healer of the Divine Court; Lurynsar, Issyr of Summet Anns lzlaster of Lvoss and Chief of Scouts; Lvliss, Nis-Scvir oi Autumn, Court Assassin, and Mistress of Poisons; and Nr.

ssor, the Scvil of Winter and Grand Crafter. The elves believe their fate in the afterlile to have been a complex Even as Lacyr sought arrangement involving reincarnation followed by a final rest in Lyoss. Every elven soul that came to the gates of Lyoss in theVeld would be confronted by Ayisla, the Nis-Arsyr of Night, who would' weigh their worth. Souls thought not yet ready to dwell among the gods were sent back to Caen and reborn. Others deemed suffrciently rich with experiences would pass the gates and enter the palace city of the gods, there to spend eternity experiencing spiritual refinement. When an elven child is born, he or she might give rise to a new soul by the miracle of life, or alternately receive a reincarnated soul sent by Ayisla. Some claimed to be able to perceive these "older souls" looking into the eyes of a child and seeing the weight of his past.

Such old souls were thought to be particularly wise, intelligent, and charismatic. These children have not been born since the Rivening. Instead, some elves have been born without souls, perhaps empty receptacles for old souls that have been lost. rges followed the origins of these souls back to Caen. There barbarity of mortal existence. Seeirrg the trials -. hom they wele linked. She became aware of the ecology of :-s and sarv horv her court could benefit from the cleation of '. Her people' are proud clf the freedom and opportunities ar. ailable to them, i anlous their nurnbers sofile of the most blilliant ir Caerr.

are arvare thel' crrjoy higher qrrarlity oi ntanv othels in tl're region, rvho understanclabll' Even the lon'er ciasse's in Cvgnar lir. c better -. n those elservhele, due to adr. ances in mechanika and - olemented under the cr-rrrent sovereign leforming ,.. and trade knon'n - -r. trut the Iron Kingdoms. Blessed rvith alrundant -. A long coastline, a diverse geographv and citizenrl', -:'::,. rrrrrer featr. rres the heraldic s1'mbol of Cvgnar, the r-rnmistakable C1'gnus. The Cygnus dates back to the unification of Cvgnar at the end of the Rebellion, formalized during the Corvis Treaties, and was chosen as a symbol of the solidarity of the southeln peoples. It also lepreserlts the bright future of this nen' nation, rvhose people relied orr their' combined faith arrd courage to battle the Orgoth and forge the weapons that r'vould ultimately defeat those tyrants. Traditionalll', Cygnal has been the nation most accommodating to outsiders and other races-i11 addition to ltutnans of all ethnic groups, gobbers, trollkin, dn'arr.

es, and ogrun are n'elcomed for the most part. Her lands are split Lretw,een mant' ier"rdal duchies and provinces, but Cygnar's cities are her greatest strength. The nation's bustling capital, Caspia, is called the Citv of Walls after the ton'ering fortifications surroundir-rg it and rurrning throughout its varied distlicts. The n'alls oi Caspia are so massive ancl ancient that entile r-reighborhoods ar-rd thoroughfares exist n ithin thern. More than a milliorr citizerrs Iive and rt ork rt,ithin the maze of these u,alls. A hub for commerce br. The civil n'ar that dii'ided the capital into the twin cities of Caspia and Sul resultcd in most southcrn Menites relocatirrg to tl-re Protc'ctorate of Menoth, rvith the lesult that todal' C1,gnar is predominantll'N. Although the nation feels the strain of the Protectorate's crusades, the Crorvt-t nonetheless still advocates religious toleratrce, and its srttall Menlte minolitl' have a plor.

rd legacv going back to Priest-Kings Colivant and Cinot. Cvgnar's cities are alnong the most urodern in n'esteru Immoren, her people among the best cducated. Most Cvgrraran citie. s feature solid infrastrLlctures n'it'l-r reliable plunrLring, rvell-maintained loads, and measures to comlrat corrr-rption and foster vital inclustrv arrd public l-realth. Onlv the poolcst qrrarters of cities are sclr-ralid, and even there, reprcsent. rtii'cs of thc Church of Morlon' make effolts to help tl-re trr-r11' clestitute. C1'gnar boasts a lalge middle class of successfnl claftsr. nerr, merchants, mechanikal innovators, and scholars, and the eap betn. een the' poor ancl those oi means is less plonounced thar-r in other natiorrs.

l, to tl-re northw'est, is the rration's secorrd-lalgest cit1. Norv it is a shipping center that is home to the northerr-r fleet ancl is famed ior the skill and lore of its arcanists. Irr the northeast, Corr. is sits at the confluence of t'uvo major rivers, rvhere a steadv florv of riverboats passes through the br-rstling docks amid multiple-stolied buildings that are slorvll' sinking into the muddr. Far' to the south is Mercir, a citl, onh,easilv reached bv boat. In this relatir. e isolation, Mercil has developed its on n distinct cnlture, IRON KINGDOMS including a larger than normal population of trollkin, who are sometimes exploited as cheap labor. Highgate, in the west, is seen as a guardian of the Broken Coast. These cities and the other major Cygnaran towns are all vibrant urban centers conducting vital manufacturing work amid complex local politics.

Many boast pioneers in industry and scientific advancement as well as a number of prestigious universities. Yet with prosperity comes other dangers, and each city and major township is preyed upon by criminal communities seeking to exploit any opportunity. the Protectorate's hierarch was struck down by one of Cygnar's commanding warcasters. Their morale broken, the Sul-Menites withdrew and there has been a tense cessation in hostilities between the two cities. Massive garrisons in both cities stand ready to continue the conflict at the slightest provocation. Despite these threats, Cygnar is well defended. Many sav Cygnar's greatest asset is her advanced mechanika; indeed, the nation is unequalled in the synthesis of magic and science. Her advanced technology is no more evident then in her specialized military forces such as the fabled Stormblades and gun mages.

But even frontline infantry fie1d high-quality rifles and other ordnance and fight alongside some of the most sophisticated The civilized Cygnaran countryside with its lush farmlands is divided by several untamed regions, including the extensive rvarjacks ever designed. Cygnar's ability to manage the division of military resources between its armies has been Wyrmr,vall Mountains, the Gnarls, and the Fenn Swamp. Though the nation maintains several highways and rail lines, these wild areas remain inhospitable and are populated by savage key to its endurance. Each operates independently to confront various threats, one in the north, one in the east, and one in the southr,r'est, all supported by the reserves of the smaller Fourth Army. Similarly, the Royal Navy has divided its fleets betrveen theaters of operation. Cygnar's navy is peerless in its technological might and has become pivotal in preventing incursions from the sea.

humans, wild trollkin kriels, and all manner of predatory beasts. Travel between major cities can be risky, with occasional military patrols and overworked road wardens able to protect only the main roads and railways. In the past few years Cygnarans have seen the fall of their allies in Llael, the loss of the northern Thornrvood Forest to the encroaching Khadoran Empire, and years of turmoil in their capital and neighboring Su1 due to open warfare with the Protectorate. Cygnar remains on friendly terms with the nation of Ord but that kingdom's sovereign has proven reluctant to enter into a formal alliance and has shrewdly negotiated for considerable concessions in return for even the most grudging and minimal military assistance. Cygnar's King Leto Raelthorne has a reputation as a just and resourceful monarch who has ruled r. vith intelligence in an extremely difficult time.

A far cry from his hated brother, Vinter Raelthorne, Leto tbokthe crown and freed Cygnal from tyranny. Despite holding strong against multiple enemies, though, King Leto has seen his support eroded by years of strife and several significant-if arguably unavoidable-defeats. While many military experts insist no monarch or general could have done better in the same circumstances, the loss of Llael and the Thornwood combined with considerable trollkin-related unrest have given considerable fuel to Leto's detractors, particularly in the north of Cygnar. He retains many staunch supporters, but increasingly strident voices claim he has been too indecisive amid the nation's wars. The recent clashes between Caspia and Sul are a testament to Cygnar's precarious position. Hostility began during the Llaelese War while Cygnar's troops abroad were engaged against Khador, with Protectorate forces laying siege to Caspia's eastern gates.

This was unsuccessful but demanded retaliation, and the Cygnaran Army eventually breached the walls of Sul. Their invasion into this city proved to be costly and extended, consuming the lives of thousands on both sides. Eventually the Protectorate reclaimed Sul and conducted a counter attack on the streets of Caspia, one which seemed near to swallowing the entire city in conflict and threatening the palace. Disaster was only narrowly averted after a prolonged battle in which the king himself took up his blade. In the end, the battle ended when It r'vouId seem war is changing the pace of Cygnar's technologl as sr,r. iftly as it is changing the pace of her people. Her foundries produce more weapons, warjacks, alchemical components, anci material to support the war effort, and goods and rare materials throughout the kingdom are now rationed for the military. In truth, the Cygnaran spirit preserved in the hearts of her soldiers is the nation's true strength.

The people of Cygnar are bloodiec but unborved. They are more than willing and ready to defend themseh'es and their beloved kingdom from those who would crush the principles of freedom and aIl for which Cygnar stands. THE KHADORAN EMPIRE Khador is a land of sweeping expanses fertile plains, imposing mountains. and dense forests. Her people are the stalwart inheritors of an ancien: civilization that once dominated the north. This history is ever present in the minds of the Khadoran people, as every generation repeats the tales of the legendar.. These fierce warlords banded together, conquerei the weaker tribes, and fashioned the proud Khardic Empire. Some say the empire never truly fell but simply endured a dari age until it could emerge and evolve into the modern nation o: Khador.

In AR, bolstered by sweeping military conques: Khador's sovereign declared herself Empress Ayn Vanar and the kingdom of Khador became the Khadoran Empire, : continuation of this ancient legacy. Since the dawn of the Iron Kingdoms, the Motherland ha. It r'vas not long before the - - :: Khadorans sought to readdress these borders. Over the - ::ies Khador has made numerous attempts to expand her ' rgs. Time and again Khador's monarchs have felt the call :. trf border wars. rvna, the "Prime Daughter" of the Motherland. The st of Llael fulfilled the ambitions of generations, and ". uccess has only emboldened the empress. The - c people by right should rule the Iron Kingdoms, and ', :. Her armies have marched south and struck down ' ':i Cvgnaran fortress of Northguard and with it claimed '. r::retv of the Thornwood - - noaign begins. As a result of unchecked mechanized -.

f smoke and soot. Khador's industrial revolution.. ing pains, but the , merchant princes and other royal supporters have r:ior1 of backing from their goal of total superioritv. r rs. i Lrlood to their way of life. Patriotism is in their. lnr-l service is a badge of honor. Khador comes first, ' ::jirrn and ethnicity follon'ing. Though the citizens - ,. h' split betneen the Morrou'an and Menite faiths, ieuds have been set aside for the call of the -. Even -: r:Jlflt emergence of the Harbinger in the Protectorate : -. i's emphasis on endurance and raw strength, and ', , is a source of much pride. A nation once comprising. rs transformed into an empire rising on a tide :,-,m. Her capital of Korsk is ever1. bit as impressir. e - ::irern citl'rvith its great factories, schools of higher Military service is required of every adult male in Khador, and women are equally accepted, though not compelled.

More citizens pursue military careers than in other nations, and combat skill is well respected in all arenas of life. Even the politically powerful have served their time, creating lasting bonds that transcend class barriers. Only a small number of Khadorans seek to evade miiitary service, generally those found among the criminal fraternities of Korsk and other major cities. k Forest. Having redrawn Khador's r border at the northern bank of the Black River, the - -{.. mmand and its legions pause to regroup before their ' The people of Khador have not enjoyed the fruits of the modern era as thoroughly as their southern neighbors, a fact that fuels their dreams of empire. Seven months later, the Llaelese War ended with the surrender of Merywyn, the former capital.

This has entirely changed the face of the nation, entering Llael into four long years of turmoil and constant adaptation to the changing face of their nation as it has been occupied, conquered, and repeatedly battled over by foreign polvers. Most of the people had no desire to host the largest conflicts b ' the battle-ready armies of the h'on Kingdoms and desperately desire son-re return to nolmality', even if that means accepting foreign flags and masters. At present, what was once western Llael is increasingly accepting its lot and has begun rebuilding.

Eastern Llael contains several Resistance havens but is increasingly dominated by the Northern Crusade of the Protectorate of Menoth and their religious zealotry. In truth, Llael u'as a failed state rvell before the Khadorans marched on their shared border. The last strong Llaelese king died of old age almost ten years before the onset of this war, and his death phrnged Llael's nobles into a frenzy of selfconsuming plots and politics. This included the assassination of al1 the former king's heirs as well as a number of duels and assassinations further thinning the ranks of the nobilitv.

Prime Minister Deyar Glabryn took pou'er and proved to be a corrupt and self-interested leader more intent on lining his pockets than governing his nation. The Cygnaran Army spent considerable lives seeking to slow the inexorable Khadoran advance but n as ultimately forced to rvithdra'"v to defend Cygrrar's own borders. It is widely believed Glabryn collaborated'"vith the Khadorans by weakening thc nation. Prior to the invasion, Llael had a centuries-old reputation as a haven of court intrigue and shrewd financiers. Llael maintained sovereignty throngh intense poiitical brokering. Its income came from the collection of tariffs made possible by its central location betrveen several of the major powers of lvestern Immoren. The region, in the midst of the trade route between Cygnar and Rhul, is of considerable strategic importance.

This has been a blessing and a curse, filling Llaelese pockets in times of peace but constantly drawing the covetous eyes of Khador since the signing of the Corvis Treaties. Despite the recent turmoil, most of its surviving citizens simply try to carve out lives for themselves as best they can and see to the needs of their families. After almost four years under Khadoran rule, most have come to terms with being part of the Khadoran Empire. Their lives, similar to those in Cygnar and Ord before, have in some respects improved under the efficient management of the Khadorans. Many opportunities have come into this region as a result of Khadoran investment, including tvork extending rail lines as well as considerable militarf industrl', particularly in the capital of Merywyn and the large rvestet'n city of Laedrv.

There is no doubt the Khadolans have improved the nation's infrastructule. Despite these factors, resentment towatd the Khadorans lingers, particularly in parts of Llael that saw the worst of the war. The tally of deaths from the invasion remains unknown. Tales of the burning of Riversmet and other n'artime horrors reverberate throughout the kingdoms. It will take more than a few years for these incidents to be forgotten. In both Merywyn and Laedry there has been something of a reversal of fortunes between the Ryn and the Umbrean people.

While many Llaelese Umbreans were proud of their nation, they were also marginalized, with military service their only hope for advancement. Many of the most fervid were kil1ed in the invasion, fighting to save their homes. Those who remain remember the lack of respect they suffered from the Ryn. A renewal of Umbrean spirit has swept the region, and increasingly Umbreans are gaining positions of authority and influence, while Ryn scramble to curry favor. For the Umbreans in particular, life has improved under the new government, even if the region remains in turmoil. Llael also possesses natural resources that for centuries enabled it to stay competitive with its larger neighbors, notably a high content of coal and, in the northern mountains and particularly around Rynyr, great quantities of the minerals required for making blasting powder. With nobility owning the lands, Llael's upper classes increased their wealth from coal and powder profits while the nation's poor did all the work.

Indeed, the disparity between the classes appeared more clearly in Llael than anywhere else in the kingdoms, yet thousands of workers from all over western Immoren arrived daily to work the mines. Any Llaelese found to be supporting the Resistance in any capacity, even by unknowingly providing food or shelter, face execution at the hands of the Khadorans. Rhydden is the last city in the hands of the Resistance and has transformed from a tranquil city of wine into a heavily fortified encampment. Elsewhere operatives must make do with the dubious security of safe houses and underground dens in Merywyn and Laedry. The Llaelese Resistance is in a state of transition but remains fiercely dedicated to its cause, perhaps all the more so as the dream of restoring Llael becomes even more unlikely. In Rhydden their emphasis is on the immediate needs of the citizens collected there, ensuring preservation amid desperate circumstances. The objective of the Resistance outside Rhydden has their become the disruption of Khadoran bureaucracy and harassment of the military however possible rather than the pursuit of conventional military gains.

The surviving Resistance leaders have years of experience fighting diffrcult battles while outnumbered and outgunned; some of them are former members of the Llaelese Army or held prominent positions in esteemed groups like the Order of the Amethyst Rose, gun mages who have long dedicated themselves to the kings of Llael. These veteran commanders are training the next generation of warriors for a different sort of war, one fought in alleyways and by small groups seeking to evade detection as they strike at their enemies and exact a cost in Khadoran blood for the occupation. Funding for the Resistance has also changed. Much of its frnancial support has come from a group identifying themselves as the Highborn Covenant, former nobles of Llael who feel betrayed by the former prime minister. Many of these nobles, now living in exile in Cygnar or Ord, are still willing to support those fighting at home, but as their own situations have changed, the funds they supply have dwindled.

Increasingly the Resistance relies on alternative sources of support, including selling their services as mercenaries and raising sympathy for their cause among displaced Llaelese. Fundraising for the Resistance has taken place wherever former Llaelese have settled, most particularly near Corvis in Cygnar and in certain Ordic cities like Five Fingers, Berck, andTarna. Both fulfilling mercenary contracts and the need to raise funds, sometimes by questionably legal means, often requires Resistance agents to go abroad on a variety of dangerous missions.

nnish aristocracy. New battle lines have been drawn between the '- ! and its environs in the grip of the Northern Crusade. e clear the Menites rvere more irrterested in gairring a - -. lri and converting the Llaelese citizenry than in driving -' : -: Khadorans. Many here rvho are rtot of the Menite faith -. i":gun to wonder if their lives might have been better. For others, the difficulties of the last. The faith of - l. Even the Khadoran Empire Rhul's militaly might and ale aware of its irrtelests - to ongoing vital tlade througir the region. Manv ,- Rhulfolk disapprove of the Khadoran Empire and its - -sri-a number of Rhulic citizens n ho lir. ar-but ultimately ' i. rvation of tlade is their priority. Rhul trades with the ',- ,n Enipile as much as n'ith otl-rer nations so has been - :r. g trr take sides.

i',ipments have found rval's to reach Cygnal and Ord. In truth, the costs to Rhulic interests are - i to Llaelese nobles and merchants as exorbitant tariffs. norv spent on bribes and smr-rgglers. ering strife makes the region a considerably less This is particularly true for ' - ,:,::ics, as therc is no end to clients looking for armed - -. tt1 indir. Whether motivated by greed or by "::' ior the locals, rvarriors-forhire have flocked to the - - --,:rl a varietr. of commerce and services have sprung up. ORD The kingdom of Ord is a land of fog- shrouded moors, rolling highlands, and locky coasts. Bordered by the hungry Khadoran Empire to the north and east and the powerful Cygnarans to the south, Ord has maintainecl its sovereignty through skillful diplornacy backed by stalwart soldiers and a navl' caPable of holding its orvn against an1' fleet on Meredius' The Ordic people are descended from two rnighty kingdoms, Thuria and Tordor', and its people are proud of that ancestry' For some the tales of ancient glories help distract from their difficult lives, as this nation has r'r'idesPread povertY and a sharp divide betrveen the rvealthl' and tire poor' Tire Tordorans dominate the upper classes and are particularly populor-rs in the north, where they own and control the most fertile and prosperous lands.

Many of the wealthier Tordorans have made their fortunes irr livestock; the region is famed for its cattle. goats, sheep, ancl horses. The Thurians, more numerous in the sonth, are far scarcer in the halls of power; even those families that have risen to power are generally subordinate to their Tordoran counterparts. Those Thurians lvho have attained any success have had to clo so rvith rvits and hard r,vork. The nation's ports are home to the finest sailors and dock men in western Immoren. Ordic fishermen and sailors exert a great deal of corrtrol over seaborue trade rolltes all across the r,r,estern seaboard. True, some Ordic ports are pirate havens and thieves' dens, but the goods their merchantmen Procure irom all over the Iron Kingdoms can make even the most disreputable cities worth the trip.

Ord's largest citv and most thrir. ing trade center is Berck, rvhere the leaders of merchatrt houses domirrate city politics. While it is a city rvith a dark criminal underbellr', it is considered the fair face of Ord ar. rd is home to the famed Ordic Nar'y,. Eclually important ancl of far darker reputation is Five Fingers, also knorvn as the "Polt of Deceit," a citv sprarvling across nllmerous islands at the mouth oi the Dragon's Tongue River' Five Fingers is a citl' that has made an industrv of vice, including smuggling, gambiing, and extortion. The seemir. rglv lar,vless environment here, combined with Ord's neutralitv in the r". thing under the sltn. As dangerous as it is, for many the ttnique opportunities offered in Five Fingers outr. eigh the risks. Orci is the pool'est kingdom in n'esteln Immoreu. Aside irom peat harvested from hundreds of bogs, Ord has little natut'al resources, rvith livestock the onl1' other significant exPort.

The coal deposits in the rivelbanks near Merin are considered abundant but ale onlr. sufficient for the rreeds of the capital and the northern citl. of Midiast. Inland residents tend tou'ard farming, raising livestock. or trade in peat or tvool. Like the craggy hills and boggy moors, the people of Ord are rugged, lveatheted, and difficult to tame. The1, are mostlv a common people r'vho enjov a rvide varietl' of sport and gambling 1 E IRON KINGDOMS diversions from their everyday lives of dock work, shipbuilding, or tilling fields. Those born to wealth live on large estates high above the lowlands. While more famed for its navy, Ord has an army that has earned respect in countless border wars.

The Ordic Army has managed to repel numerous rnvaslons throughout history despite its chronically dated Khadoran arms and relatively small size. Its soldiers are traditionally well trained and brave, but the nation lacks the economic might to outfit them with the advanced mechanika now common in the other armies of the Iron Kingdoms. Much of Ord's security has been derived from the rugged border between Khador and the Ordic interior, jagged hills fortified with dozens of holds and fastnesses. The recent seizure of the Thornwood by Khador has imperiled that, prompting the Ordic Army to increase recruitment and commit to a frenzy of construction along their eastern border. Ord's King Baird Cathor II, known as "the Baird" among his people but sometimes called "the Bandit King" behind his back, relies on shrewd political maneuvering to ensure his kingdom's survival.

Some say he earned his less flattering moniker as much from his shady associates as from the curses of castellans complaining of his high taxes. While he presents himself as a simple pleasure seeker, he has proven to be one of the shrewdest and best-informed monarchs in the kingdoms and possesses an expansive network of spies. Since the outbreak of war, he has carefully maintained his country's neutrality even as he attempts to play other nat'ions off one another. While Ord has suffered repeated attacks from Khador over the centuries and Baird's sympathies rest with Cygnar, he is too pragmatic not to exploit opportunities to enrich his struggling kingdom. Such opportunities lately have bestowed the nation with the chance to become a more significant power. As the only kingdom not yet actively engaged in war, Ord is in an advantageous position. After the fall of Llael many refugees, some possessing valuable skills, sought refuge in Midfast and Merin.

This led to the Free Order of the Golden Crucible establishing its new headquarters in Midfast, bringing with them a wealth of alchemical expertise as well as considerable income from their far-flung membership. Cygnar seeks to solidify an alliance with the kingdom now that Llael has fallen, and the Ordic throne n S! f F' recognizes its increased value to Cygnar. This has resulted in some exchanges of services and mechanika between the Cygnaran Armory and the Ordic Navy, spearheaded by King Baird's second son, a distinguished naval officer who has taken up the cause of modernizing the kingdom's military assets. The annexation of the Thornwood by Khador resulted in an unexpected development when the Cygnaran city of Fellig was cut off from the rest of its nation after the fal1 of Northguard.

Mercenaries working together with the Ordic Army were able to provide the city relief from a Khadoran siege, and non' Fellig has become an Ordic possession, creating a stalwart northeastern bastion for the Ordic Army. Cygnar's King Leto has seen fit to allow this situation to persist, at least until his nation can recapture the Thornwood. For now, it is better that Fellig be in Ordic rather than Khadoran hands. The city's citizens find themselves in a peculiar position, as it is populated by proud Morridanes who remain fiercely patriotic to Cygnar; most residents are grateful to Ord but become prickly at anv talk of the city being anything but Cygnaran. Nevertheless, the HOUSE AAATEU If any group in Ord could be said to rival the authority of the throne, it would be the powerful Mateu family, believed to have its fingers in virtually every major financial dealing across western Immoren. The family has been led for over fifty years by Castellan Izabella Mateu, known as a merciless tyrant who will stop at nothing to increase the power and reach of her house.

The Mateu Merchant House is most influential in Ord and headquartered in its largest city, Berck, but its reach extends to a number of Ordic and Khadoran port cities. Adding to its nefarious reputation is the house's ongstanding rivalry with the Cathors, Ord's current 'oyal dynasty. From AR to AR, a Mateu sat on :he throne, having seized the crown by assassination and csing it by the headsman's axe. Many castellans in Ord a:e convinced the Mateau house seeks to topple not only :ie Mercarian League but the Cathors as well. i Ordfolk including fresh soldiers has been a boon, and The Protectorate began as a compromise during the peace talks at the end of the Cygnaran Civil War in AR, and for most of its history it was beholden to Cygnaran authority.

Even in the earliest years the Cygnaran Crown preferred to leave the Sui-Menites to govern themselves. The only stipulations imposed on the people of the Protectorate were that thel' continue to pay taxes to the throne and that they not create a standing army. Even these mild limits would eventually fall by the wayside, and for the last several decades the Protectorate has acted as an increasingly sovereign state. The situation reached a head during the Llaelese War when the Protectorate launched attacks against Cygnar and the two severed al1 lingering ties. Over the last century, the Protectorate developed a unique culture centered on a strict caste-based theoclacy. While the Menite priests like to think of their role as an extension of ancient beliefs, their theocracy is a uniquely modern invention and includes many reinterpretations of sacred text. The leaders of this nation are both more fanatical than Menites of the recent past and pragmatic when it comes to making use of developments such as mechanika.

The Protectorate is noted for extremely strict laws controlling virtually every aspect of its citizens' 1ives. Within the walled cities and fortress temples of the Protectorate, Menoth's will is the Law meant to govern all mankind, honoled above all else and followed without question or hesitation. Like the tides Irom which the n tlerives mnch of its livelihood, Ord's outlook seems :: re1 t-lon'from day to da1',3nd her leaders and king cast : : ::is into the choppy seas of politics and intrigue to see -. forth from the deep. Ardent believers view themselves as the last bastion of the true religion of mankind and see around them endless examples of heresy and blasphemy. Their nation and faith are inseparable, and now they are part of a key moment in history when a great crusade has been called to bring the wayward back into the fo1d.

nations recognized as the Iron Kingdoms was not forgecl in the fires of the Rebellion and defined at the Corvis Treaties but was born from civil war and religious strife. rir hand and watchful eye of the Temple of Menoth. nLf govel'nment go hand-in-hand in the Protectorate. tri dail1' life for even its most ignorant laborers. In retaliation, the theocracy prohibited the use of Cygnaran coinage within their borders. Visiting merchants and travelers had to change their coins at exorbitant rates for Protectorate currency or risk engaging in illegal transactions. When making arrangements rvith those who would not accept their currency, the theocracy has paid in uncut diamonds harvested from its mines-to the surprise of the Cygnarans who had ceded the land believing it barren and devoid of resources.

Kingdoms RPG Core Rules cheapest, Read Iron Kingdoms RPG Core Rules Free acces unlimited, Read Iron Kingdoms RPG Core Rules News, Free For Iron Kingdoms RPG. Core Rules, Best Books Iron Kingdoms RPG Core Rules by , Download is Easy Iron Kingdoms RPG Core Rules, Free Books Download Iron Kingdoms RPG Core Rules, Read. Iron Kingdoms RPG Core Rules PDF files, Read Online Iron Kingdoms RPG Core Rules E-Books, E-Books Read Iron Kingdoms RPG Core Rules Free, Best Selling Books Iron. Kingdoms RPG Core Rules, News Books Iron Kingdoms RPG Core Rules Full, Easy Download Without Complicated Iron Kingdoms RPG Core Rules, How to download Iron. Extended embed settings. You have already flagged this document. Thank you, for helping us keep this platform clean. The editors will have a look at it as soon as possible. EN English Deutsch Français Español Português Italiano Român Nederlands Latina Dansk Svenska Norsk Magyar Bahasa Indonesia Türkçe Suomi Latvian Lithuanian český русский български العربية Unknown.

Self publishing. Login to YUMPU News Login to YUMPU Publishing. TRY ADFREE Self publishing Discover products News Publishing. Share Embed Flag. pdf download Iron Kingdoms RPG Core Rules read Iron Kingdoms RPG Core Rules best seller Iron Kingdoms RPG Core Rules Iron Kingdoms RPG Core Rules txt Iron Kingdoms RPG Core Rules pdf Iron Kingdoms RPG Core Rules ebook Iron Kingdoms RPG Core Rules csv Iron Kingdoms RPG Core Rules doc Iron Kingdoms RPG Core Rules excel reading Iron Kingdoms RPG Core Rules Iron Kingdoms RPG Core Rules full book pdf download Iron Kingdoms RPG Core Rules read Iron Kingdoms RPG Core Rules best seller Iron Kingdoms RPG Core Rules Iron Kingdoms RPG Core Rules txt Iron Kingdoms RPG Core Rules pdf Iron Kingdoms RPG Core Rules ebook Iron Kingdoms RPG Core Rules csv Iron Kingdoms RPG Core Rules doc Iron Kingdoms RPG Core Rules excel reading Iron Kingdoms RPG Core Rules Iron Kingdoms RPG Core Rules full book.

SHOW LESS. ePAPER READ DOWNLOAD ePAPER. TAGS hardcover pageiron jpeg audiobook ebook acces shipping epub download kingdoms. Create successful ePaper yourself Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software. START NOW. Click Button "DOWNLOAD" Or "READ ONLINE" 2. Sign Up To Acces "Iron Kingdoms RPG Core Rules" 3. Choose the book you like when you register 4. You can also cancel your membership if you are bored 5.

pdf download Iron Kingdoms RPG Core Rules read Iron Kingdoms RPG Core Rules best seller Iron Kingdoms RPG Core Rules Iron Kingdoms RPG Core Rules txt Iron Kingdoms RPG Core Rules pdf Iron Kingdoms RPG Core Rules ebook Iron Kingdoms RPG Core Rules csv Iron Kingdoms RPG Core Rules doc Iron Kingdoms RPG Core Rules excel reading Iron Kingdoms RPG Core Rules Iron Kingdoms RPG Core Rules full book. Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software. Read Online PDF Iron Kingdoms RPG Core Rules, Download PDF Iron Kingdoms RPG Core Rules, Read Full PDF Iron Kingdoms RPG Core Rules, Read PDF and EPUB Iron. Kingdoms RPG Core Rules, Read PDF ePub Mobi Iron Kingdoms RPG Core Rules, Downloading PDF Iron Kingdoms RPG Core Rules, Read Book PDF Iron Kingdoms RPG.

Core Rules, Download online Iron Kingdoms RPG Core Rules, Read Iron Kingdoms RPG Core Rules pdf, Read epub Iron Kingdoms RPG Core Rules, Read pdf Iron Kingdoms. RPG Core Rules, Download ebook Iron Kingdoms RPG Core Rules, Read pdf Iron Kingdoms RPG Core Rules, Iron Kingdoms RPG Core Rules Online Read Best Book Online. Iron Kingdoms RPG Core Rules, Read Online Iron Kingdoms RPG Core Rules Book, Read Online Iron Kingdoms RPG Core Rules E-Books, Download Iron Kingdoms RPG. Core Rules Online, Download Best Book Iron Kingdoms RPG Core Rules Online, Read Iron Kingdoms RPG Core Rules Books Online Download Iron Kingdoms RPG Core.

Rules Full Collection, Download Iron Kingdoms RPG Core Rules Book, Read Iron Kingdoms RPG Core Rules Ebook Iron Kingdoms RPG Core Rules PDF Download online,. Iron Kingdoms RPG Core Rules pdf Read online, Iron Kingdoms RPG Core Rules Read, Download Iron Kingdoms RPG Core Rules Full PDF, Download Iron Kingdoms RPG. Core Rules PDF Online, Read Iron Kingdoms RPG Core Rules Books Online, Read Iron Kingdoms RPG Core Rules Full Popular PDF, PDF Iron Kingdoms RPG Core Rules. Download Book PDF Iron Kingdoms RPG Core Rules, Read online PDF Iron Kingdoms RPG Core Rules, Read Best Book Iron Kingdoms RPG Core Rules, Download PDF Iron. Kingdoms RPG Core Rules Collection, Download PDF Iron Kingdoms RPG Core Rules Full Online, Read Best Book Online Iron Kingdoms RPG Core Rules, Read Iron. Kingdoms RPG Core Rules PDF files, Read PDF Free sample Iron Kingdoms RPG Core Rules, Download PDF Iron Kingdoms RPG Core Rules Free access, Read Iron.

Kingdoms RPG Core Rules cheapest, Read Iron Kingdoms RPG Core Rules Free acces unlimited, Read Iron Kingdoms RPG Core Rules News, Free For Iron Kingdoms RPG. Core Rules, Best Books Iron Kingdoms RPG Core Rules by , Download is Easy Iron Kingdoms RPG Core Rules, Free Books Download Iron Kingdoms RPG Core Rules, Read. Iron Kingdoms RPG Core Rules PDF files, Read Online Iron Kingdoms RPG Core Rules E-Books, E-Books Read Iron Kingdoms RPG Core Rules Free, Best Selling Books Iron. Kingdoms RPG Core Rules, News Books Iron Kingdoms RPG Core Rules Full, Easy Download Without Complicated Iron Kingdoms RPG Core Rules, How to download Iron. Extended embed settings. You have already flagged this document. Thank you, for helping us keep this platform clean. The editors will have a look at it as soon as possible.

EN English Deutsch Français Español Português Italiano Român Nederlands Latina Dansk Svenska Norsk Magyar Bahasa Indonesia Türkçe Suomi Latvian Lithuanian český русский български العربية Unknown. Self publishing. Login to YUMPU News Login to YUMPU Publishing. TRY ADFREE Self publishing Discover products News Publishing. Share Embed Flag. pdf download Iron Kingdoms RPG Core Rules read Iron Kingdoms RPG Core Rules best seller Iron Kingdoms RPG Core Rules Iron Kingdoms RPG Core Rules txt Iron Kingdoms RPG Core Rules pdf Iron Kingdoms RPG Core Rules ebook Iron Kingdoms RPG Core Rules csv Iron Kingdoms RPG Core Rules doc Iron Kingdoms RPG Core Rules excel reading Iron Kingdoms RPG Core Rules Iron Kingdoms RPG Core Rules full book pdf download Iron Kingdoms RPG Core Rules read Iron Kingdoms RPG Core Rules best seller Iron Kingdoms RPG Core Rules Iron Kingdoms RPG Core Rules txt Iron Kingdoms RPG Core Rules pdf Iron Kingdoms RPG Core Rules ebook Iron Kingdoms RPG Core Rules csv Iron Kingdoms RPG Core Rules doc Iron Kingdoms RPG Core Rules excel reading Iron Kingdoms RPG Core Rules Iron Kingdoms RPG Core Rules full book.

SHOW LESS. ePAPER READ DOWNLOAD ePAPER. TAGS hardcover pageiron jpeg audiobook ebook acces shipping epub download kingdoms. Create successful ePaper yourself Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software. START NOW. More documents Similar magazines Info. Share from cover. Share from page:. Copy [PDF] Iron Kingdoms RPG Core Rules Full PDF Extended embed settings. Flag as Inappropriate Cancel. Delete template? Are you sure you want to delete your template? Cancel Delete. no error. Cancel Overwrite Save. products FREE adFREE WEBKiosk APPKiosk PROKiosk. com ooomacros. org nubuntu. Company Contact us Careers Terms of service Privacy policy Cookie policy Cookie settings Imprint.

Terms of service. Privacy policy. Cookie policy. Cookie settings. Change language. Made with love in Switzerland. Choose your language ×. Main languages. English Deutsch Français Italiano Español. العربية български český Dansk Nederlands Suomi Magyar Bahasa Indonesia Latina Latvian Lithuanian Norsk. Português Român русский Svenska Türkçe Unknown. Revert Cancel. Saved successfully! Ooh no, something went wrong!

Download Iron Kingdoms - World Guide,

WebWe decided to publish our game, Fragments of the Past, without a Kickstarter. Expect a low-fantasy, rules-light, Bronze-Age game with plenty of illustrations and a deep lore inspired Webpdf download Iron Kingdoms RPG Core Rules read Iron Kingdoms RPG Core Rules best seller Iron Kingdoms RPG Core Rules Iron Kingdoms RPG Core Rules txt Iron WebThe Iron Kingdoms know Cryxian activity has increased in the mainland, but they do not suspect the extent of the death that lurks beneath their feet. Nevertheless, no one travels WebIron Kingdoms - Urban Adventure | PDF Iron Kingdoms - Urban Adventure - Free download as PDF File .pdf), Text File .txt) or read online for free. Iron Kingdoms - WebPDF DOWNLOAD Iron Kingdoms RPG Core Rules *Full Books* By Privateer Press - iutyr5tyuyhuiu Home [P.D.F] Buildings *Full Pages* By Thom Mayne WebIron Kingdoms - Map (interactive).pdf Uploaded by: nomad79 November PDF Bookmark Download This document was uploaded by user and they confirmed that they ... read more

Those cultural identities are deeply rooted despite the rise of the modern kingdoms defined after the Corvis Treaties. DOWNLOAD Writing Fiction: A Guide to Narrative Craft [Ebook, EPUB, KINDLE] By Janet Burroway. as they climb the mountains, allowing watchers to observe those venturing inward. i:s iounding that contains at its core the Edicts of the Great :. Rhulfolk disapprove of the Khadoran Empire and its - -sri-a number of Rhulic citizens n ho lir. The -ritecture seems to defy physics, and it is a mystery whether '-. It is a realm of foggy bogs, wet marshes, and rockl' farmland.

Even minor landmarks, roads, and towers rival Caspia's Sancteum in grandeur and perfection, iron kingdoms pdf download. DOWNLOAD Marijuana Grower s Handbook [Ebook, EPUB, KINDLE] By Ed Rosenthal. The tally of deaths from the invasion remains unknown. It is here that most humaus bclieve their souls trar. of commerce and services have sprung up. These cities and the other major Cygnaran towns are all vibrant urban centers conducting vital manufacturing work amid complex local politics. This includes the Eye of the Wurm, now thought to be a remote planet also circling the sun, and Iron kingdoms pdf download three moons.

Categories: